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Devlog
Summer 2024 Progress Update
August 03, 2024
by
magbo
#progress
Hi all. I know things have been super quiet here, but it felt weird to not make an Devlog after over a year. If you follow me on Twitter though, you've gotten more updates and know that the game is pr...
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March Progress Update
March 23, 2023
by
magbo
3
#progress
Hi everyone! Here is a March update! There are less than 40 major art assets to complete - these have always been the most time-consuming elements for me, and once they are done, the rest of the game...
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Progress Update
February 25, 2023
by
magbo
2
#progress
Hi everyone! I'm sorry that it's been two months since the last update. In January and February I focused on finishing the story and creating the artwork for enemies. The total word count is over 120,...
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December Progress Update & Version 3.0.2
December 05, 2022
by
magbo
1
#progress, #patch
Development on Magnetic Bonds continues. Version 3.0.2 was released. Fixed a bug where using Boosts in combat would remove more than intended. Fixed a bug affecting the ease at which your party could...
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November Progress Update
November 08, 2022
by
magbo
2
#progress
I'd like to get into the habit of providing an update on the game's progress once a month. This month, I'd like to inform you of what my vision is for the rest of the project and how far along I am in...
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Version 3.0.1
October 13, 2022
by
magbo
2
#patch
Version 3.0.1 has been uploaded for Windows. It will also be uploaded for Mac and Linux soon. This small update contains 2 bug fixes that were affecting Sparta. -Fixed a bug where Sparta's Rosemary sk...
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Battle System Additions
October 04, 2022
by
magbo
2
#Mechanics
This iteration of Magnetic Bonds contains major changes to how battles are played out. If you are carrying over data from a previous version, you will not see tutorials for these new mechanics. To hel...
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